![]() ![]() For the more advanced racers, the Black Phantom Racing car reaches top speeds of 209 mph(AT) and 212 mph(MT) and is fairly hard to drive. The Scorpio Plasma Racing car can be used by the average player with top speeds of 206 mph(AT) and 208 mph(MT). The Easy Chums Gum Racing car is ideal for beginners because it is easy to steer with speeds of 201 mph(AT) and 204 mph(MT). Utilizing this incredible power, Daytona 2 outputs more than 1 million polygons per second-that's rendering power more than twice that of the original.ĭaytona 2 has three different car types, each designed for different skill levels. There is little doubt that the Model 3 Step 2 hardware is the most powerful graphics engine on the market today. Daytona 2, however, was created especially for the Model 3 board. Thorough calculations of tire engineering and physics of motion and power have created a very accurate simulation of stock car vehicles. The development team is the same as it was for the original Daytona, but new designers were brought in for a fresh look. The deluxe version features a new motion system, the Crash Impact Generator that delivers shocks to the player's back and soles of his/her feet upon impact as well as the feel of the engine's rumbling. No other game can handle that many players at once. Can Daytona 2 sell in a market drowning in vehicle-driven simulations?Īs with all driving games these days, there is a stand-up and deluxe version of the game, and either can be linked with up to 15 more using a dedicated network. Super GT was probably the closest in feel, but it failed to generate anywhere near the hype of Daytona. Jump to 1998, and we've driven just about everything driveable, and with graphics as good or superior to Model 2. The graphics on Model 2 were nothing less than stunning, and (most importantly) it just felt right. At the time when it was released back around '94, we had seen very little like it. Because the four track theme variations aren't named, they can't be counted as officially named even though if they were given an official name it would probably just be the in-game initials like all of the other tracks.Ask a video game player what his/her favorite arcade driving game is, and you're to get a response like " Outrun dude, it was the best." OK, now find someone unmarried and beardless and the answer would undoubtedly be Daytona. 18 through 40 are officially named on the B-univ*DAYTONA USA album, and the four short versions of each track theme are part of the 19th track, "All of Name Entry" on the Let's Go Away The Video Game DAYTONA USA Anniversary Box, which is just a collection of all of these tracks. Please note that tracks 04.2, 07.2, 10.2, 13.2 and 18 through 40 are short jingles that play after entering your name (should you actually do well enough in a race to do so) as the initials given as the song title. ![]() There's only a few full tracks in the game, but they're already incredibly catchy in their own right and provide the perfect atmosphere for a high-paced game like Daytona USA. In fact, most people probably remember the music in this game just because of its incredibly Engrish vocals, but Mitsuyoshi's voice adds some sort of strange charm to the soundtrack that makes it even better. Takenobu Mitsuyoshi sure is an interesting fellow not only did he compose the music to the game, he also provides the lyrics to each of the songs.
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